CATEGORIES
- NYC COVERAGE
- WEB STARTUPS
- WEB NEWS
- CONFERENCES
- WEB TECH JOBS
- VENTURE CAPITAL
- MICROSOFT
- INTERVIEWS
- ADVERTISING
- VIDEO
- ALL TOPICS
- ALL COMPANIES
CONTRIBUTORS
- ADRIAN CHAN
- ALICIA NAVARRO
- ALLEN STERN
- CORSIN CAMICHEL
- DRAMA 2.0
- DARREN HERMAN
- HANK WILLIAMS
- MARK DAVIS
- RICK TUROCZY
- SANFORD DICKERT
- SHANNON CLARK
- Comment on In-Depth: Comparing Tweetdeck and Seesmic by What will the smart Twitter Client look like? | Pretzel Logic - Enterprise 2.0
- Comment on Breaking/Exclusive: Microsoft Adds 3rd Twitter Message! by Dean Higginbotham
- Comment on Breaking: Yankee Fan Tweets Boston Red Sox Fan by Curt Grymala
- Comment on USA Celebrates Its Independence; We All Celebrate Our Google Dependence by Allen Stern
Live Coverage: Techcrunch50 - Games
Below is our live coverage of the Wednesday morning startup presentations at the Techcrunch50 conference in San Francisco. Keep refreshing this page to view the newest coverage - we will note once the coverage has concluded. And check our main DEMO and TechCrunch50 conference section for our video event coverage as well.
Grockit
– massively multiplayer online learning
– gives points when experts help others
– offers a game lobby to see what other games are active
– get "grockit points" for saying helpful things (yea that won’t be gamed)
– allen: i would stay away from calling this a game
Akoha
– games for everyday people
– games for people who don’t want to be wizard
– wanted the game to have a tie to philanthropy
– wanted to play it in the real world
– based off the idea of pay it forward
– works with some mission cards
– viddler for the video
– apparently you give something plus the card - really no idea
– has a karma map so you can "touch" other members of the community
– i bet this was a great idea in concept but in reality it’s really pretty weak
– aah the cards cost money to get
Atmosphir
– design grid to create video games that you can share
– "if you have built with lego blocks then this is for you"
– canvas of 1 million spaces
– nice looking game development interface
– revenue model is based around virtual gifts
– ok so you make the level and then walk around it - it’s not a game, but more like a simcity
– if they pitch it as a sim and not as a game, it could work well
Playce
– they believe you should be able to send a link to a friend and then play a high end game with high end graphics
– the games are multiplayer with a social graph
– they are making the world a playground
– focus is on the social experience - you can import your friends
– has a text based chat
– the presenter keeps pushing that there’s no download
– there is no download - there is no download - there is absolutely no download
– they don’t create the games themselves, they partner with other game developers
– they offer "game infrasructure as a service"
– i guess it’s like gigya for casual games
– monetization from virtual goods and advertising
post concluded





